User Tools

Site Tools


sorgul

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
sorgul [2007/01/02 15:10] jimssorgul [2017/05/27 18:56] (current) – external edit 127.0.0.1
Line 1: Line 1:
-[[World|Back to main World page]]+[[start|Back to start page]]
  
-==== Sorgul ==== +====== Sorgul (aka "Sorgol", aka "Solgar") ======
-Player Character (Roy Guisinger).  Male half-elf.  Member of the +
-Good Party.  Instrumental in both the quest for the ten artifacts of Aurén +
-Ilay and in the defeat of the Dark Mage.  Now living in Edric's castle to the +
-north of Rota.  Has established a commune devoted to the study of the new +
-magic.+
  
 +==== Overview ====
  
-[[World|Back to main World page]]+[[Player Character]] in the [[Good Party]].  Half-elven priest to [[Bast]]. Adept at 
 +magic, devout to the point of confusion. Instrumental in both the quest for the 
 +ten artifacts of [[Aurén Ilay]] and in the defeat of the [[Dark Mage]].  Now 
 +living in [[Edric]]'s castle to the north of [[Rota]], where he has established a 
 +[[commune]] devoted to the study of the new magic. 
 + 
 +For more information, see [[Good Party]] and [[Solgar]]. 
 + 
 +==== History ==== 
 + 
 +**"The Life and Death of Sorgul, Snake-Slayer"** 
 + 
 +Sorgol was born November 8, 1049 in the small elvish community of Shalarkallal 
 +on [[Lendore]] Island.  His parents were craftsmen who worked with wood and 
 +stone, his father a half-elf and his mother a full elf.  They had been blessed 
 +with four sons and a daughter before Sorgol, the eldest being nine and one-half 
 +years older, and gave birth to their second daughter four years after Sorgol'
 +birth. The baron of Frontier at the time of Sorgol's birth was a superstitious 
 +man named Rosklin who constantly sought council with his resident fortune 
 +teller.  This wizard had learned that it was more important to appease the baron 
 +than to divine the exact truth about the future.  Thus, it was with questionable 
 +accuracy when this wizard divined that a birth in this humble village would lead 
 +to the baron's downfall. The baron did not take his prophecy very well and, 
 +after much deliberation, decided to rid himself of the possible threat by 
 +capturing the child. 
 + 
 +When the baron sent his soldiers to the cottage, they were met with determined 
 +resistance, not from the parents, but from Sorgol's eldest brother, Saavlin. The 
 +nine-year old boy taunted the soldiers and threw stones while his parents 
 +escaped out the back.  Though the rest of the family fled with the object of the 
 +soldiers mission, that didn't stop the soldiers from setting fire to the cottage 
 +and capturing the boy Saavlin.  The family was pursued further and eventually 
 +had to flee the island, leaving their eldest son behind.  They eventually found 
 +security and built a home on [[Midore]] island.  Within a month, the boy Saavlin 
 +escaped from the baron and miraculously found his way back to his family. 
 +Because of their flight, though, the family was put under severe stress and the 
 +resulting damage to their social class and financial status was always 
 +subconciously placed on the baby Sorgol. 
 + 
 +When Sorgol was only five years old, Saavlin returned to Shalarkallal as part of 
 +an elvish custom of adulthood.  Rosklin, though, knew of the elvish custom and 
 +so had guards waiting to capture Saavlin to use him as bait to track down 
 +Sorgol.  A friend of the family who had escorted Saavlin from [[Midore]] 
 +witnessed the abduction and tried his best to prevent the arrest, but failed. 
 +Once in the baron's dungeon, Saavlin rallied the other prisoners to his cause 
 +and successfully staged a major break-out.  In the resulting riot, the baron and 
 +the boy were both killed.  Saavlin's body was never recovered by his family and 
 +was assumed to have been buried with other prisoners killed then.  Even though 
 +the baron was dead, the family was unable to return because of their financial 
 +status on [[Midore]].  Quite simply, they could not afford the move back and 
 +also feared the reaction of the general populace (as well as the potential for 
 +charges against them stemming from Saavlin's riot). 
 + 
 +As he grew, Sorgol found little in common with his family and spent much of his 
 +free time by himself.  At the age of fifteen, escorted by his older sister 
 +Caran, Sorgol returned to [[Lendore]] Island and met a kindly old immigrant 
 +named Whitlin. Whitlin was a wandering priest originally from the kingdom of 
 +Backbone and had taken up residence in the burned house in Shalarkallal only a 
 +few weeks earlier.  Caran & Sorgol spent only a few days there, but once they 
 +arrived at Caran's destination: [[Spindrift]], Sorgol grew restless at the 
 +thought of returning to his family. 
 + 
 +Since Sorgol had no desire to return to a family that didn't seem to appreciate 
 +him, he returned to stay with Whitlin and learn what he could from the man.  It 
 +was Whitlin's influence that inspired Sorgol to become a cleric to [[Bast]]. 
 +Caran was to have sent a message home telling of Sorgol's decision, but as fate 
 +would have it, the message never got delivered.  When several months later his 
 +family heard from Caran, they assumed that Sorgol had been killed on the return 
 +trip.  It wasn't for several years until Caran returned home on a visit that the 
 +truth was straightened out.  Even then, the family assumed the worst because 
 +Sorgol had not sent any further word on his whereabouts. 
 + 
 +Back with Whitlin, Sorgol showed a strong interest in the teachings of [[Bast]]. 
 +Though the hermit did not live in luxury, the two made a decent life in 
 +Shalarkallal by earning money from odd jobs and the crafts that Whitlin knew, 
 +chief among these was wood carving.  Whitlin also showed Sorgol some of the 
 +ancient hieroglyphs of the original worshipers of the Egyptian gods and taught 
 +him the basics of the language spoken in Backbone. Whitlin, though, refused to 
 +teach much of this language, fearing that Sorgol would pick up too much of his 
 +slang and improper grammar.  After a few years, Whitlin began to realize that 
 +Sorgol had learned all he could with him and the young man was eager for more. 
 +Thus, at the age of twenty-one, Sorgol was told he had to leave.  He initially 
 +refused to leave the old man, but was later forced to change his mind when one 
 +morning he found Whitlin had left, leaving many possessions behind. 
 + 
 +By this time, Caran had learned some minor magics and was working on independent 
 +research.  Sorgol lived with her for a few months until his sister suggested he 
 +try for an apprenticeship with her old master.  He succeeded in this and soon 
 +earned special treatment from the master for two reasons: 1) Sorgol showed an 
 +amazing adeptness to the principles of magic (more so than his sister had) and 
 +2) Sorgol earned the love of the master's familiar: a beautiful grey cat named 
 +[[Gammage]].  Another apprentice, though, resented Sorgol's treatment and soon grew 
 +to hate the young half-elf. Eventually, after Sorgol had been there only two 
 +years, this other apprentice forced Sorgol from the school by framing him for 
 +the murder of the wizard's familiar. 
 + 
 +Fearing his master's power, Sorgol fled from [[Lendore]] altogether.  At first 
 +he thought to head back to his parents, but decided instead to return to 
 +Shalarkallal.  Finding that Whitlin had never returned, Sorgol took passage for 
 +Backbone (hoping perhaps to find Whitlin there).  He did not find his old 
 +friend, but did join the ranks of the temple of [[Bast]] and began learning her 
 +ways full time. 
 + 
 +For five years, Sorgol studied [[Bast]]'s ways and learned the magics that the 
 +priests taught.  At that time, the high priest recognized that Sorgol could 
 +learn no more at the temple and sent him on missionary work around the kingdom. 
 +During the next seven years, Sorgol met many new people and gained the 
 +friendship of several.  One of which was the father of [[Rathwyn]], a priest in 
 +one of the many temples Sorgol travelled to.  Sorgol, though, grew bored. For 
 +the last two years of his missionary work he accomplished very little and lost 
 +the respect of some of his colleagues (who thought he was losing his faith). 
 +Eventually, he travelled to the high priest in Backbone and requested a new 
 +assignment.  The priest refused, but Sorgol knew that there was no other way for 
 +him to learn more, so he disobeyed the high priest and left Backbone. 
 + 
 +Back on the islands, Sorgol traveled to [[Midore]] to visit his family, hoping 
 +the years would have mellowed their feelings.  His stay with them was brief and 
 +uncomfortable and he learned of his supposed death.  He was disappointed when 
 +they did not seem ecstatic to learn he lived.  In fact, he found they felt he 
 +had turned his back on them.  He returned to [[Spindrift]] and tried to pick up 
 +on his magical training where he had left off.  For several months, Sorgol was 
 +despondant and accomplished little. Eventually though, he overcame his 
 +depression by focusing his energies on his magical research. During this time, 
 +he lived in poverty and made his living by doing just about anything (as long as 
 +it didn't hurt anybody). 
 + 
 +After five years, he took to travelling again and returned to Backbone for a 
 +short time, where he visited with the temple and found the old distrusts had 
 +faded over the years.  He stayed there only a few weeks before returning to 
 +[[Lendore]].  With renewed faith, he began walking from village to village 
 +preaching [[Bast]]'s ways until he stumbled into [[Midland]] and met [[Felix]]. 
 + 
 +On July 21, 1090, Sorgol met a half-elven woman named [[Rana]] who was in the 
 +area to explore an off-shore island called [[Telmore]]. In this, his first true 
 +adventure, Sorgol saw death for the first time when his new friend [[Felix]] 
 +died violently. He also, for the first time in his life, knew true evil in 
 +another man, when an aquaintance of [[Rana]]'s, known only as [["Brother 
 +William"]], kidnapped [[Rana]], along with [[eril|her cousin]], and left them 
 +strapped to a tree in the wild. Sorgol got the aid of a local Ranger, nicknamed 
 +[[Seagoon]], to retrieve the women. 
 + 
 +On September 2, 1090, Sorgol first gained recognition for his exploits when he, 
 +along with [[Rana]] and [[Seagoon]], rescued a mountain village from an evil 
 +cleric named [[Catharandamus]], who had tried to summon a great evil power.  At 
 +this point in his life, there was no turning back for Sorgol.  He was sure that 
 +his life could best be spent by helping those in need.  Shortly after this, 
 +though, [[Seagoon]] set out to avenge his father's death and was killed. In 
 +truth, Sorgol never knew until years later what had happened to his friend, 
 +never-the-less, he began to realize that to help others, there was always a 
 +cost. 
 + 
 +On December 15, 1091, Sorgol met the great mage [[Edric]] for the first time. 
 +[[Edric]]'s life story is one filled with tragedy and death, even more so than 
 +Sorgol's, yet [[Edric]] had an outlook on life that was enviable.  While many of 
 +[[Edric]]'s beliefs were not directly influential to Sorgol, his lifestyle most 
 +definitely was.  Early the following year, Sorgol was given a gift from 
 +[[Bast]]: a golden ring which regenerated wounds even to the point of restoring 
 +life. 
 + 
 +In May of 1092, Sorgol found a magical tome which unlocked powers never before 
 +used within his mind.  This, combined with the fact that he had taken the brunt 
 +of a psionic assault a few days earlier, led to a dramatic change in Sorgol'
 +personality.  This further caused a minor change in Sorgol's name.  He adopted 
 +the new spelling of Sorgul, using the elvish suffix "gul", meaning sorcery. With 
 +his new-found power, Sorgul became less and less concerned with his own safety. 
 +Where before, he would have followed [[Edric]]'s advice and taken a passive 
 +stance, now he was prone to more violence.  This change of attitude, in the long 
 +run, saved his life more times than it endangered him. 
 + 
 +On June 16, 1093, Sorgul and his friends came into conflict for the first time 
 +with a divine being.  The now-epic conflict with [[Hades]] began when Sorgul 
 +inadvertently mentally dominated the deity.  The god's ego quickly took over, 
 +but by the time Sorgul's control faded, [[Edric]]'s wife, [[Tacey]], had called 
 +on [[Aphrodite]] to protect them.  [[Hades]] left peacefully then, but did not 
 +forget.  On July 21, [[Hades]] led Sorgul to a trap by way of a magical deck of 
 +fortune cards.  [[Hades]]' revenge would not be satisfied by Sorgul's death, 
 +though.  Instead, [[Hades]] used the power of his magic throne to imbue Sorgul 
 +with a great evil power.  [[Hades]] then released Sorgul back on the world to 
 +play a key role in the downfall of the third age. 
 + 
 +The new Sorgul was a being of great evil, but was held in check ever so slightly 
 +by his previous goodness.  In defiance of his past, Sorgul twisted his name as 
 +[[Hades]] had twisted his life, and called himself [[Solgar]].  Within only a 
 +few months, [[Solgar]] had fulfilled [[Hades]]' plans and released from 
 +imprisonment the being known as the [[Dark Mage]]. 
 + 
 +As the years passed, [[Solgar]] found he was less and less in control of his 
 +power, and played only a very slight role after the release of the [[Dark 
 +Mage]]. Late in the year 1100, [[Solgar]] inadvertently interfered in the [[Dark 
 +Mage]]'s plans to invade the eastern kingdom of [[Rota]].  As a fitting 
 +punishment, [[Solgar]] was imprisoned (as the [[Dark Mage]] had been for over a 
 +thousand years).  In a deliberate twist, though, the [[Dark Mage]] made sure 
 +that [[Solgar]] would be aware of the passage of time, whereas his own 
 +imprisonment was outside time.  This was enough to trip the fragile mind of 
 +[[Solgar]] over the edge.  Unfortunately, the buried mind of Sorgul suffered as 
 +well. 
 + 
 +It was nearly four years of this sort of sensory deprivation before [[Solgar]] 
 +was released by [[Edric]].  During this time, [[Solgar]] "dreamed" that he had 
 +actually made it to the moon known as the Dancer (a final request promised by 
 +the [[Dark Mage]]).  In this fantasy-world, [[Solgar]] was the absoulte ruler. 
 +When brought back to the real world on May 29, 1104, he was disoriented and 
 +upset, and therefore easier to subdue. 
 + 
 +Sorgul's only apprentice in his original life: [[Rathwyn]], had arranged for his 
 +release and forced the great Helm of Demarest onto his head.  The effect of the 
 +helm was to erase all evil from [[Solgar]]'s mind.  This item, combined with a 
 +magical rod which resurrected on contact, caused the presense of [[Solgar]] to 
 +be erased, leaving only the devastated and powerless psyche of the original 
 +Sorgul.  It was the handiwork of [[Bast]] herself which set the scrambled 
 +remains into their "proper" order. 
 + 
 +On October 27, 1104, Sorgul's psionic powers were put to a severe test again, 
 +when he got into psionic combat with the [[Dark Mage]]. The assault was as swift 
 +as it was fatal (to both sides). When restored to to life, Sorgul had lost his 
 +psionic powers, and thus experienced yet another change in his personality. 
 + 
 +His new life went along fine for several months, until on November 23, 1104, 
 +Sorgul found an oddly-glowing crystal nearly 100 feet across while on the 
 +ethereal plane.  With his intense curiosity in full gear, Sorgul took it upon 
 +himself to examine the crystal with magical aids to help him analyze its true 
 +form. Unfortunately, the crystal was a fragment brought from Limbo, and was a 
 +physical embodiment of pure chaos, and thus had no true form. Sorgul's mind, so 
 +recently cured from his previous ordeals, couldn't handle the overload.  When 
 +fully cured one week later, Sorgul found that his damaged psionic powers had 
 +been shuffled and, in an odd manner, reinstated.  Now, he could cast all manner 
 +of magical spells, but he had no control over what he could cast.  His power 
 +was, in a sense, open-ended, but was without conscious control. 
 + 
 +On February 3, 1105, while on an accidental trip to the Abyss, Sorgul came face 
 +to face with a being who called himself a [["Lord of Chaos"]].  This entity 
 +recognized Sorgul as a being on a par with himself in chaos power. Strangely 
 +enough, this being considered the Sorgul at home to be one of the greatest 
 +threats to the spread of chaos that existed.  Not realizing that the two were 
 +the same person, the lord of chaos sent Sorgul to defeat himself. When his error 
 +was realized, the lord of chaos, in his anger, sent a horde of Slaad to track 
 +down Sorgul.  With the aid of the illusionist [[Timrik Longrun]], the Slaad were 
 +repelled. Sorgul, though, realized that the "chaos force" he held within him 
 +could be a detriment.  Thus, he researched a magical spell to dispell the chaos 
 +from a his mind and restore the "natural order" After completion of his 
 +research, he had [[Rathwyn]] read a scroll he had created.  The end result was a 
 +gradual restoration of Sorgul's original psionic powers.  At the present time, 
 +they are at a level greater than he has ever had and may yet increase. 
 + 
 +==== Solo Calendar (1105-1106) ==== 
 + 
 + 
 +//**1105**// 
 + 
 +  * Jan 8 -- The Final Battle 
 +  * Jan 9 -- Collect blood from portal 
 +  * Jan 13 -- [[Rathwyn]] leaves [[Resh]].  Sorgul stays 
 +  * Jan 22 -- Majority of the ships have left [[Resh]].  Sorgul leaves. 
 +  * Jan 23 -- In Lurevard ([[immenri|Northern Continent]]).  Looks through window/portals.  The seventh window (CG) has no fortress (portal has apparantely moved).  Seals negative plane portal with Wall of Stone. 
 +  * Jan 24 -- Destroys Solgar's skeletons at mountain.  Rededicates it to [[Edric]]. 
 +  * Jan 25 -- Meets Super-Orc at slaughterhouse.  Teleports home. 
 +  * Jan 26 -- Flies to [[rota_city|Rota]].  Buys swords for Super-Orc.  Flies up the coast north. 
 +  * Jan 27 -- Flies to [[immenri|Northern Continent]].  Waits overnight.  Casts avoidance on one of the swords. 
 +  * Jan 28 -- Back to slaughterhouse.  Takes some essences with him: Centipede, Rodent, Bird, Lycanthrope:Fox, and Grugach Elf. Teleports home. 
 +  * Jan 29 -- Thinks about [[Tillinghast]].  Prays to [[Bast]]. 
 +  * Jan 30 -- Looks for [[Tamara]], the succubus.  Contacts [[Timrik]], the illusionist. 
 +  * Jan 31 -- [[Timrik]] comes out to the castle. 
 +  * Feb 1 -- Summoning [[Tamara]] fails. 
 +  * Feb 2 -- Tries again.  Dragged to the Abyss. 
 +  * Feb 3 -- Meets [[Lord of Chaos]].  Returns to Prime Material.  Slaad chase him back and are repulsed. 
 +  * Feb 5 -- Hears call from the vial of Grugach essence. 
 +  * Feb 6 -- //ESPs// vial and feels empathic touch. 
 +  * Feb 7 to Mar 4 -- Library hunting 
 +  * Mar 4 -- Full Moon - Vists with [[Ozzie]]. 
 +  * Mar 5 -- Begins researching //Dispel Chaos//. 
 +  * May 2 -- Done with spell and scroll. 
 +  * May 3 -- Gets [[Rathwyn]] to cast it on him. 
 +  * June 1 -- Full Moon: [[Good Party]] travels to the Nine Hells to rescue [[Tillinghast]] and four others. 
 +  * June 5 -- Sorgul begins researching //"Sorgul's Compelling Transformation"// and realizes the complexities such a spell entails. 
 +  * June 7 -- Sorgul abandons the spell and succumbs to boredom. 
 +  * June 15 -- Commisions for the construction of a monument to [[Gammage]] to be placed in the catnip patch. 
 + 
 +//**1106**// 
 + 
 +  * Feb 22 -- On the full moon ([[Bast]]'s holy day), Sorgul begins his quest for companionship. 
 +  * Mar 3 -- Meets domestic cat in the wilderness. 
 +  * Mar 8 -- Arrives in [[Farflen]]. 
 +  * Mar 23 -- Leaves [[Farflen]]. 
 +  * Mar 28 -- Arrives in [[rota_city|Rota]]. 
 +  * May 17 -- [[Nakam Alkat]] is defeated once and for all! (hopefully) 
 +  * May 20 -- [[Pelham]] calls for an emergency meeting of the [[council|Council of Wizards]].  All are invited, including the [[good party]], et al. 
 +  * May 24 -- The council convenes and [[Pelham]] unveils his new creation:  the re-shaped body and mind of the evil wizard [[Sardul]] in the form of "Sardula" 
 +  * May 25 -- Sorgul is returned home and starts his quest over again. 
 +  * June 8 -- In [[Farflen]]. 
 +  * June 13 -- In [[rota_city|Rota]]. 
 +  * June 15 -- Leaves for [[Lendore]] Island. 
 +  * June 21 -- Arrives in [[Restenford]] (still the important city on [[Lendore]] considering [[Spindrift]] has only recently been re-established as the capital). 
 +  * June 22 -- Arrives in the village of [[Midland]] (near [[Telmore]] Island). 
 + 
 +[[start|Back to start page]]
  
sorgul.1167772218.txt.gz · Last modified: 2017/05/27 18:43 (external edit)