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Player | Character | Race | Class |
---|---|---|---|
Dave | Freyrik | Human(Feytouched) | Warlock/8 |
Ken | Ash | Aasimar | Paladin/6 |
THF | Líkami | Human | Monk/6, Tattooed Monk/1 |
VW | Heilli | Human | Illumine Soul/2, Soulknife/5, Psion/1 |
Kurt | Ketamine | Crag Gnome | Barbarian/1, Witch/7 |
Chris | Yosi | Wood Elf | Barbarian/8 |
Val | Allie | Lesser Aasimar | Favored Soul/7, Ranger/1 |
Note: This adventure comes from “Fortress of the Yuan-ti”, by Ari Marmell, as published by Wizards of the Coast. In addition, the alternate ending described on the author's web site was used.
The party rests for the night so they can enter the Tower of the Worlds fresh. Ketamine spends the time brewing some potions in the Chambers of Creation, with a little help from Freyrik.
Zoldathra offers some additional details about what the party will find in the Tower – including the claim that he “had the demons protecting the portal chamber dispelled”.
Ketamine successfully reassembles the King's Scepter, with help from a Dwarven Artisan who was held as a slave by the Yuan-ti.
Area D9) Summit Chamber
As the party prepares to use the portal to enter the Tower of the Worlds, Freyrik notices a small, invisible chest sitting next to the wall to the right of the portal. After requesting that everybody stand back, he opens it to find three potions of Delay Poison, some kind of luck gem, and a letter of introduction from an unknown benefactor:
Area S1) The Portal Chamber
The party steps through the portal into the center of a large, empty room with corpses in varying stages of decay hanging by chains and rusty hooks from the ceiling. Either Zoldathra's claim about the demons was true – or there were no demons to begin with. This room is free of threats.
Area S2) The Vestibule
The party encounter (and kill) a pair of Nagathas and a Fiendish Medusa (named Effandra). The Medusa's purpose was to protect the door leading to the Sacramental Chamber.
Area S3) Endless Stair
Per instructions from Zoldathra, Heilli speaks the pass phrase, “I spill my life for Sertrous” in Yuan-Ti to (allegedly) disable the magical trap beyond the door.
Beyond the door, a seemingly endless stairway rises into the darkness. Precious minutes are spent climbing this stair, but no hazards are encountered.
Area S4) The Sacramental Chamber
Sulvaugren, the leader of the Vanguard of Sertrous is found in the midst of his Sacrament of the Risen Abyss. A long, protracted fight ensues – in which he is killed and the shield, Aegis Inviolable is retrieved.
Upon his death, the party hears the “voice” of the dead king, Theron – who tells them that despite Sulvaugren's death, they have “lost” and Sertrous will rise. As his last (and only) act of defiance, he grants the party some of his mystical power so that they can (hopefully) defeat “The Risen King”.
In the end, the party proves capable of the task and the Risen King is destroyed.
For the next few gaming sessions, we switched back to the Voyager campaign, beginning with Session #91 (29 February 2008).
# | Challenge | CR |
---|---|---|
1 | Effandra, Fiendish Medusa | 8 |
2 | Nagathas | 4 |
1 | Sulvaugren | 11 |
1 | The Risen King | 11 |
1 | Ad Hoc: Returning the Bones | 5 |
Total XP (each) | 2,6908 3,2007 |