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mosai [2009/07/04 19:31] jimsmosai [2021/02/13 15:39] (current) jims
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 {{ :mosainorth.png?500|Northern Mosaî}} {{ :mosainorth.png?500|Northern Mosaî}}
  
-Mosaî (pronounced "MOS aye") is located on the [[western_thentao|western shore +Mosaî (pronounced "MOS aye" or "MOS ah ee") is located on the  
-of Thentao]] (the ocean end of the [["Sea of Sand"]]) and consists of the +[[western_thentao|western shore of Thentao]] (north and west of the [["Sea of  
-remnants of the [[Arral Empire]] -- which was [[end_of_the_world|destroyed at +Sand"]]) and consists of the remnants of the [[Arral Empire]] -- which was  
-the end of the second age]].  Due to its remote location (and the desire of its +[[end_of_the_world|destroyed at the end of the second age]].  Due to its remote  
-inhabitants to remain secluded), it is oftentimes referred to as "The Hidden +location (and the desire of its inhabitants to remain secluded), it is  
-Empire".+oftentimes referred to as "The Hidden Empire".
  
 === History === === History ===
  
-In the second age, the mighty [[Arral Empire]] occupied these lands (as well as +In the second age, the mighty [[Arral Empire]] occupied these lands (as well as  
-most of what is now known as the [["Sea of Sand"]]).  With the climate shift at +most of what is now known as the [["Sea of Sand"]]).  With the climate shift at  
-the end of the second age, the amount of arable land dramatically shrank, +the end of the second age, the amount of arable land dramatically shrank,  
-forcing the peoples to migrate to the cooler coastal region.  The resulting +forcing the peoples to migrate to the cooler coastal region.  The resulting  
-overcrowding led to deprivation and conflict.  Within twenty years, all of the+overcrowding led to deprivation and conflict.  Within twenty years, all of the 
 old societal structure had collapsed -- replaced by brutal tribal warfare. old societal structure had collapsed -- replaced by brutal tribal warfare.
  
-Beginning in the year III:75, the Massin tribe began a bloody campaign of +Beginning in the year III:75, the Massin tribe began a bloody campaign of  
-conquest against the remaining tribes.  Over the course of the next 90 years, +conquest against the remaining tribes.  Over the course of the next 90 years,  
-they gradually gained control of the entire region, forming the first unified +they gradually gained control of the entire region, forming the first unified  
-government in III:164.  Despite their history of brutality, the Massinians +government in III:164.  Despite their history of brutality, the Massinians  
-evolved into an effective and relatively stable ruling class and their+evolved into an effective and relatively stable ruling class and their 
 descendants ruled in one form or another for seven centuries. descendants ruled in one form or another for seven centuries.
  
-In the year III:870, a large force of Goblins and Giants invaded -- leading to +In the year III:870, a large force of Goblins and Giants invaded -- leading to  
-an 88-year period of brutal occupation.  The human population was finally able +an 88-year period of brutal occupation.  The human population was finally able  
-to shake off their Goblin overlords in III:958, after a careful and methodical+to shake off their Goblin overlords in III:958, after a careful and methodical 
 30-year revolution. 30-year revolution.
  
-Without the goblin enemy to unite the historically divisive tribes, the rebel +Without the goblin enemy to unite the historically divisive tribes, the rebel  
-leaders feared their new freedom would not last.  To remedy this, they formed +leaders feared their new freedom would not last.  To remedy this, they formed  
-the Amalu council -- which remains the basis for the government to this day.+the Amalu council -- a religious order which maintains a loose confederacy  
 +between the sixteen city-states.
  
 === Recent Events === === Recent Events ===
  
-Until the year 1108, this region was very isolated from the rest of the world. +Since most governments in Mosaî are theocracies, the most significant event in  
-In that year, a man named [[Kevin Arcana]] arrived and announced the existence +recent history was the shift from the [[Sumerian]] gods to the [["New Gods"]] in  
-of [[twenty_portals|a magical portal]] that linked to various points around the +the year 1104 (see the "Religion" section below).
-rest of the world.+
  
-In the few years sincea series of "trade routes" have sprung up -- linking the +As soon as the ripples from that event began to subside, the magic change in  
-local merchants with those in [[Spindrift]], [[Rota]], [[Blanan]], +1108 occurred.  As the arcanists in the region relied heavily on elemental  
-[[Edric_city|The City of Edric]], [[Arela]], and the [[Wall Islands]].  This +magic, this change affected society more deeply than in other regions of the  
-infusion of outside culture has both stimulated and alarmed society.  A small +world.
-minority of conservative dissidents (known as the "Aksim") have taken to armed +
-revolt against what they see as a pollution of their culture, but the majority +
-either recognize the influence as inevitabile or don't see it as a problem.+
  
-It is currently the year 1119.((As rule, the last digit of the real year will +Then, within a year of the magic change, third disruption occurred when a man  
-match the last digit of the campaign year Thus2009=1119 and 2010=1120)) +named [[Kevin Arcana]] arrived and announced the existence of [[twenty_portals|a  
-It's been a full decade since the introduction of the portals -- so trade routes +magical portal]] near the city of [[Usem]] that linked to various points around  
-to the outside are well established.  In addition, a steady trickle of +the rest of the worldPrior to thisMosaî was very isolated from the rest of  
-immigrants has infused the area with many varied cultural influences.((It should +the world.  A second portal exists northeast of the twin cities of [[Mass]] and 
-be pointed out that these "immigrants" are all wealthy enough to afford a portal +[[Ikken]], but its remote location makes it less useful.
-trip -- so this is a far cry from the "wretched refuse" stereotype))+
  
-=== Religion ===+In the few years since, a series of "trade routes" have sprung up -- linking the  
 +local merchants with those in [[Spindrift]], [[Rota]], [[Blanan]],  
 +[[Edric_city|The City of Edric]], [[Arela]], and the [[Wall Islands]].  This  
 +infusion of outside culture has both stimulated and alarmed society.  A small  
 +minority of conservative dissidents (known as the "Aksim") have taken to armed  
 +revolt against what they see as a pollution of their culture, but the majority  
 +either recognize the influence as inevitabile or don't see it as a problem.
  
 {{ :mosaisouth.png?500|Southern Mosaî}} {{ :mosaisouth.png?500|Southern Mosaî}}
  
-The primary pantheon worshiped here is the [[Sumerian]] gods.  With their +It is currently the year 1119.((As a rule, the last digit of the real year will  
-destruction in III:1108 by the [[Godslayer]], the priests found their power had +match the last digit of the campaign year.  Thus, 2009=1119 and 2010=1120)) It's  
-vanished.  For 84 days, no major spells functioned and panic gripped the+been a full decade since the introduction of the portals -- so trade routes to  
 +the outside are well established.  In addition, a steady trickle of immigrants  
 +has infused the area with many varied cultural influences.((It should be pointed  
 +out that these "immigrants" are all wealthy enough to afford a portal trip -- so  
 +this is a far cry from the "wretched refuse" stereotype)) 
 + 
 +=== Religion === 
 + 
 +The primary pantheon worshiped here is the [[Sumerian]] gods.  With their  
 +destruction in III:1104 by the [[Godslayer]], the priests found their power had  
 +vanished.  For 84 days, no major spells functioned and panic gripped the 
 populace.  This period is known among the priests as the "gap". populace.  This period is known among the priests as the "gap".
  
-After 84 days of silence, the gods suddenly reappeared -- but each one claimed+After 84 days of silence, the gods suddenly reappeared -- but each one claimed 
 to have a new name.  There are many among the clergy who believe these "post- to have a new name.  There are many among the clergy who believe these "post-
-gap" gods are, in fact, [["new gods"]] -- though most preach the "new name"+gap" gods are, in fact, [["new gods"]] -- though most preach the "new name" 
 theory so as not to alarm the general public. theory so as not to alarm the general public.
  
-In the years since the "gap", a growing rebellion against the church has +In the years since the "gap", a growing rebellion against the church has  
-emerged. Without access to divine spells, this group has not been very effective +emerged. Without access to divine spells, this group has not been very effective  
-in opposing the new gods, but in the last few years, they have become more+in opposing the new gods, but in the last few years, they have become more 
 insistent (and more violent). insistent (and more violent).
  
 === Regions === === Regions ===
  
-Mosaî is divided into two main regions: North and South.  The Southern Mosaî +Mosaî is divided into two main regions: North and South.  The Southern Mosaî  
-people cling more closely to their ancient roots, revering the ancient gods and +people cling more closely to their ancient roots, revering the ancient gods and  
-proud of their links to the mighty [[Arral Empire]]. Their architecture uses+proud of their links to the mighty [[Arral Empire]]. Their architecture uses 
 more stone and includes elegant spires, many with [[wp>Onion domes]]. more stone and includes elegant spires, many with [[wp>Onion domes]].
  
-The Northern Mosaî people, on the other hand, use primarily wood construction +The Northern Mosaî people, on the other hand, use primarily wood construction  
-and consider themselves to be more connected to the future than the past.  They +and consider themselves to be more connected to the future than the past.  They  
-eschew the ancient traditions and have developed an affinity for magics linked+eschew the ancient traditions and have developed an affinity for magics linked 
 to nature. to nature.
  
-Geographically, there is little difference between the two regions, though the+Geographically, there is little difference between the two regions, though the 
 north has a higher rainfall.  There are eight "major" rivers: Anir, Ugwistan,  north has a higher rainfall.  There are eight "major" rivers: Anir, Ugwistan, 
-Asafar, Ilayetmas, Sifaks, Anazâr, Takfarinas, Meddur (in order from South to North).+Asafar, Ilayetmas, Sifaks, Anazâr, Takfarinas, Meddur (in order from South to  
 +North).
  
-A more important division is that between the various tribes (or clans). Despite +A more important division is that between the various tribes (or clans). Despite  
-centuries of civilization, alliances or feuds between the houses often times+centuries of civilization, alliances or feuds between the houses often times 
 mean more to the people than regional, political, or even religious differences. mean more to the people than regional, political, or even religious differences.
  
-^ City-States in Mosaî\\ (in order from South to North) ^^^ +^ City-States in Mosaî (in order from South to North)  ^^^^ 
-| **Name** | **"Lawfulness"**((1=Failed state, 50=Normal, 100="You need that form in triplicate")) | **Power Level** | +| **Name** | **"Lawfulness"**((1=Failed state, 50=Normal, 100="You need that form in triplicate")) | **Power Level** | **Notes**  
-| Irat | 72 | 85 | +[[Irat]] | 72 | 85 | Consider themselves the defenders of Mosaî  
-| Ayrad | 56 | 84 | +[[Ayrad]] | 56 | 84 | Island people; Fishermen; Very insular  
-| Idus | 24 | 40 | +[[Idus]] | 24 | 40 | The "frontier"; Interacts with the [[Fadil]] frequently  
-| Akersim | 98 | 48 | +[[Akersim]] | 98 | 48 | Arrogant, but relatively peaceful  
-| Ziri | 57 | 84 | +[[Ziri]] | 57 | 84 | Militaristic, but insular  
-| Aheyyâd | 44 | 47 | +[[Aheyyâd]] | 44 | 47 | Boring  
-| Usus | 22 | 63 | +[[Usus]] | 22 | 63 | Shipbuilders; Pirates  
-| Afulay | 52 | 88 | +[[Afulay]] | 52 | 88 | Miners  
-| Isul | 99 | 38 | +[[Isul]] | 99 | 38 | Consider themselves to be the rulers of Mosaî  
-| Usem | 31 | 26 | +[[Usem]] | 31 | 26 | The portal city; Thriving trade has been unable to lift this city from its poverty.  
-| Bukkus | 28 | 19 | +[[Bukkus]] | 28 | 19 | Very poor  
-| Aghbalu | 31 | 58 | +[[Aghbalu]] | 31 | 58 | Together with Usem and Bukkus, often called the "border cities" (border between North and South)  
-| Mass | 40 | 93 | +[[Mass]] | 40 | 93 | The most powerful military and economy in Mosaî  
-| Ikken | 13 | 61 | +[[Ikken]] | 13 | 61 | Has been occupied by [[Mass]] since the Giant wars  
-| Ayyur | 91 | 15 | +[[Ayyur]] | 91 | 15 | Philosophical and learned people; Premiere libraries and research institutions  
-| Izem | 3 | 28 |+[[Izem]] | 3 | 28 | "The Lake People"; "The other frontier"; Integrated with Orc/Goblin tribes  |
  
 === Outside Threats === === Outside Threats ===
  
-The primary threat to Mosaî comes from the border mountains -- where numerous +The primary threat to Mosaî comes from the border mountains -- where numerous  
-tribes of Goblins, Orcs, and Giants live.  Interspersed throughout are other+tribes of Goblins, Orcs, and Giants live.  Interspersed throughout are other 
 fell humanoids such as Bugbears, Ogres, Gnolls, and the like. fell humanoids such as Bugbears, Ogres, Gnolls, and the like.
  
-While the Goblins and Orcs represent the most organized threats, they are weak +While the Goblins and Orcs represent the most organized threats, they are weak  
-in numbers compared to the humans -- and also have to contend with threats from+in numbers compared to the humans -- and also have to contend with threats from 
 the other humanoid races in the mountains. the other humanoid races in the mountains.
  
-The Giants, of course, are fewer even than the Goblins -- but they have +The Giants, of course, are fewer even than the Goblins -- but they have  
-sufficient strength to be the most formidable foe.  Case in point: when children +sufficient strength to be the most formidable foe.  Case in point: when children  
-are disciplined in Mosaî, they are told that the "Giants" will come get them,+are disciplined in Mosaî, they are told that the "Giants" will come get them, 
 not that the "Goblins" will come get them. not that the "Goblins" will come get them.
  
 === Magic === === Magic ===
  
-Traditional spell magic (both Arcane and Divine) is the most common form of +Traditional spell magic (both Arcane and Divine) is the most common form of  
-magic practiced in Mosaî.  Prior to 1108, many spellcasters used an ancient form +magic practiced in Mosaî.  Prior to 1108, many spellcasters used an ancient form  
-of spell magic that relied heavily on the elements.  As a result of the +of spell magic that relied heavily on the elements.  As a result of the  
-[[Shadowlord]]'s takeover, many of those magicians lost their powers and had +[[Shadowlord]]'s takeover, many of those magicians lost their powers and had to  
-to either give up or retrain.  Despite this, however, elemental magic still +either give up or retrain.  Despite this, however, elemental magic still has a  
-has a //major// influence on this region.+//major// influence on this region.
  
-A small minority of magicians in Mosaî use either [[Voice Magic]] (as practiced +A small minority of magicians in Mosaî use either [[Voice Magic]] (as practiced  
-primarily by the [[Fadil]] tribes in the [[Sea of Sand]]) or [[Rune Magic]] (as+primarily by the [[Fadil]] tribes in the [[Sea of Sand]]) or [[Rune Magic]] (as 
 practiced by the secretive kingdom of [[Dumaka]]). practiced by the secretive kingdom of [[Dumaka]]).
  
mosai.1246753902.txt.gz · Last modified: 2017/05/27 18:42 (external edit)