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Storm Tower in Pleven

The notes for this adventure are sparse (as are many from this era). They are presented here essentially as stored in my notebook – without much explanation or context.


Storm Zombie in Pleven
Cleric/Magic-User 7/11
S 14
I 18 hp 34 AC -4/-3/-2
W 17
D 15 Spells: Cleric 5/5/3/1
C 12 MU 4/4/4/3/3
Ch 17
Co 12 MU: I Magic Missile (x4)
Shield
II Web
Melf's Acid Arrow (x2)
Mirror Image
III Slow (x2)
Melf's Minute Meteor
Monster Summoning I (*)
IV Confusion (x2)
Fear
V Bigby's Interposing Hand (x2) (*)
Teleport
Magic Items: Plate mail +1
Mace +1
Cloak +2
Wand of Wonder (1 charge)
Regeneration from the storm cloud
Repulsive force lowers CON to all within 5' @ 1/rd.

The Tower Guardians:


Arcanadaemon
AC -2 MV 12“/18” MC:B
HD 13+39 hp 109
#AT 4
D d4/d4/d6/2d8
SA Burning Hands (13 pts) at will
MR 100% to first level spells
INT 20
Psi 274 : 137/137 All/All
Body Eq / Det Good & Evil / Hypnosis
Aura Alteration / Molecular Manipulation
Powers: Detect Invisible
Read Magic
Comprehend Languages
Invisibility
Telepathy
Word of Recall (1/day)
Shape Change to humanoid form
Telekinese 325#
Darkness 20' r.
Dimension Door
Teleport (1/day)
Spells as MU/11
I Shocking Grasp
Ventriloquism
Message
Unseen Servant
II Audible Glamer
ESP
Ray of Enfeeblement
Irritation
III Slow
Clairaudience
Sepia Snake Sigil
Explosive Runes
IV Hallucinatory Terrain
Shout
Wall of Ice
V Wall of Stone
Monster Summoning III
Conjure Elemental
+ 10 Piscodaemons: hp 27 31
AC -1 20 32
MV 6“/18” 25 29
HD 6 25 26
#AT 2 28 28
D 2d8/2d8 28 28
MR 60% vs. 1st level spells

storm_tower_in_pleven.jpg

In Pit:

Elsewhere:

Vault: On the heavy iron door are the words (in elvish): Name the one whose bow never errs and who fights with a star. If the name "Corellon Larethian" is said, the door will begin to glow and if any evil creatures or undead are in the vicinity they will be shot with a 20d6 bolt of fire (figure it as a 3rd level spell from a 20th level spellcaster). If this is the case, then the door will not open. Otherwise, the door will smoothly open revealing:

An aged human male sitting cross-legged wearing a simple robe, a belt, a shoulder bag, and carrying a long staff. This is Tsylaire, the wanderer, a semi-divine servant of Corellon whose purpose it is to search the world for the new Ainagûl. He will thank those who released him, speak very little, and then walk off in a random direction.

Also in here is a complete library of archaic tomes and scrolls. (See next page).


The library has 73 books, librams, and tomes as well as nearly 500 scrolls.

Among the books are:

(*) This book has a plain leather covering with the symbol of the wizard Bar on its cover. It is locked with a simple lock that cannot be opened in any way known. Even the elves could not figure how to open this.

Among the scrolls are:

Also here is the following: A metal plaque of ancient origin with the following poem carved into it in elvish:

Piercing bright and razor sharp
Will awake in time.
With them comes the sister harp
To sing of the rhyme
Of the end of the worlds,
The birth of a new.
Shall Kelva's might be unfurled
To battle evils two.
Mancu Rilmaeg, the bright
Rûklil, the slayer:
From Cyrillus, their might
Will come to stay here.

On a similar plaque is another poem:

The greatest battle time has seen,
The proudest warrior man can be,
The quickest elf in forest green,
The stoutest dwarf the mines will see
Must gather all the power good
And battle on the Lake of Blood.
The three await in sleepless slumber
Whilst storms and death awake in number,
So seek the resting place of night
And there in mist will lie the might.


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