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This adventure was run for The Good Party in September, 1984 (during my senior year in college).
Map Color Key (1 Hex = 1 Mile) | ||
---|---|---|
Brown | Mtns | 2 hours |
Yellow | Desert | 1 1/2 Hours |
Green | Forest | 1 Hour |
Red | Marsh | 1 Hour |
Blue | River/Lake | – |
Black | Chasm | – |
Blank | Rocky Wasteland | 1 Hour |
Codes | |
---|---|
A | Arrival Point |
NG | Nomog-Geaya's Palace |
W | Waterfalls |
P | Portal to Prime Material |
AK | Akhnatep's Castle |
Every mile of movement roll a d12 for a physical effect | |||
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1 | Fireball for 2-7 d6 damage forms as per Nine Hells pt. I, pg. 181) | ||
2 | Surprise Pit 10-60' deep (save vs. Dex or fall in – entire party) | ||
3 | Pit (as above) with planted spikes (additional 1/2 d6 per 10' fallen) 50% of spikes are poisoned at -2 to +3 (d6-3) |
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4 | Cave w/Trap (Dungeon Masters Guide Appendix G or use imagination) | ||
5 | Cave w/Encounter | ||
6 | Cave (Empty) | ||
7 | Gas Vent opens: Roll d12 | ||
1 | Blinding | Save vs. Poison or be blinded. Duration is either 2-8 rounds, 2-8 hours, 2-8 days, or permanent (d4) | |
2 | Corroding | Acid damage of 1-4 d6, Save vs. Poison for 1/2 | |
3 | Fear | Save vs. Spell or Flee for 1-20 rounds (10% chance per round of falling 1-20') |
|
4 | Nausea | Save vs. Poison or be helpless. Duration as #1 | |
5 | Obscuring | Duration 1-20 rounds | |
6 | Poison | As per MM2, p.111 (from the “Snake” entry – see table below) | |
7 | Sleep | Save vs. Poison. Duration as #1 | |
8 | Slowing | Save vs. Poison. Duration as #1 | |
9 | Weakness | Save vs. Poison or lose 1-6 pts Strength. Duration as #1 | |
10 | Zombie-like | Save vs. Poison. Duration as #1 | |
11 | Ageing | Save vs. Poison or Age 1-20 years. Duration as #1 | |
12 | Alignment | Save vs. Poison or become LE. Duration as #1 | |
8 | Landslide for 3d6-3 dice of damage (Save vs. Dex for 1/2) | ||
9 | Trick (as per Dungeon Masters Guide Appendix H) | ||
10-12 | Nothing hazardous |
Snake poison from AD&D Monster Manual II, p. 111 | ||
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Die Roll | Modifier To Save vs. Poison | Results of Failure to Save |
1-4 | +3 | Sickness + incapacitation, 2-8 days |
5-8 | +2 | Death |
9-11 | +1 | 2-8 points of damage |
12-14 | +/-0 | 3-12 points of damage |
15-17 | -1 | Sickness + incapacitation, 1-4 days |
18-19 | -2 | Sickness + incapacitation, 2-12 days |
20 | -3 | Death |
Check every 4 hours – chance is 1/10 – Roll d100 | |
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01-07 | Abishai |
08-14 | Erinyes Devil |
15-21 | Spined Devil |
22-28 | Mephit |
29-34 | Stench Kow |
35-40 | Larva |
41-46 | Orc |
47-50 | Nupperibo |
51-53 | Fire Giant |
54-57 | Goblin |
58-60 | Hobgoblin |
61-63 | Kobold |
64-66 | Wererat |
67-69 | Manticore |
70-72 | Wight |
73-75 | Wraith |
76-77 | Barbed Devil |
78-79 | Achaierai |
80-81 | Lemure |
82-83 | Blue Dragon |
84-85 | Green Dragon |
86-87 | Other Evil Dragon |
88 | Medusa |
89 | Mind Flayer |
90-91 | Mummy |
92 | Spectre |
93 | Muckdweller |
94 | Barghest Daemon |
95 | Hell Hound Imp |
96 | Hoardling Nightmare |
97 | Rakshasa Beholder |
98 | Ghost Ogre Mage Aboleth |
99 | Duergar Flind Mite |
00 | Arch-Devil Deity |
Special Encounters (by terrain) | |
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Mtns | Galeb Duhr, 1 HD 9, hp 47 |
Desert | Purple Worm, 1 HD 15, hp 65 |
Forest | LE Treants, 3 HD 10,8,7; hp 36,46,26 |
Marsh | LE Will O' Wisps, 2 HD 9, hp 42, 35 |
River/Lake | Eye of the Deep (HD 12, hp 60) + 15 Sahuagin w/Trident, Net & Dagger (HD 2+2) |
Chasm | 7 LE Pteranodons HD 3+3, hp 13,14,22,14,14,22,11 |
Wasteland | Iron Golem hp 6 (Badly corroded) |
Akhnatep | ||
---|---|---|
Pit Fiend | hp 71 | 5'11“ 163# |
Mace (specialized) in Human Form, F/12 | ||
S 18/00 | AC -3 | |
I 15 | MV 6”/15“ | |
W 13 | HD 13 | |
D 12 | #AT 2 | |
C 14 | D d4+4/2d6 | |
Ch 16 | +2 weapon to hit | |
Co 12 | MR 65% | |
Psionics 106/107 | ACE/GHI | |
Pyrotechnics | ||
Produce Flame | ||
Wall of Fire | ||
Detect Magic | ||
Detect Invisible | ||
Polymorph Self | ||
Hold Person | ||
Gate (70% chance of success): 1-3 Barbed Devils 60%\\or another Pit Fiend 40% |
||
(1/day) Symbol of Pain | ||
(1/day) Fear 20' radius | ||
Regenerate @ 2 hp/round | ||
Constrict w/tail for 2d4 |
Approaching the hill: 1 GIANT SCORPION (hp 28)
(← The Secret of Resh) (Back to Adventures Index) (Norwood's Dryad →)