Next day: Talk with Kuriz about the future of the town
Attend the Silver Assembly Council Meeting
Get rewards: A silvered dagger and a 1% stake in a town plot (each)
Meet Barigrol, a Silver Assemblyman who seems uninterested in the proceedings
Follow Barigrol to his chamber after he leaves the meeting
Screaming servant girl fleeing Barigrol's room
Find him dead – and with no brain!
The Silver Assembly hires the party to find the missing Rangers. They agree on 1,000 gp total, plus an additional 1% stake in the town plot (each)
They try to find the servant girl who fled the scene, but she has left
They go to her quarters and meet her roommate, Bryda
She is nowhere to be found. Barry Leaves 20 sp for Bryda
Find Kadu and Nerwe (the two Rangers the party knows) and ask them for information
Nerwe agrees to join the party on patrol